iOS: iPod touch 2nd generation or better, iPhone 2 or better, iPad 1 or better.Minimum requirements for iOS and Android are: Gideros Studio executables run on ARMv6 and ARMv7 platforms. We recommend 1 GHz or more CPU, 1 GB RAM and at least 1 GB free disk space. Currently, the downloadable version is only for Microsoft and Mac OS X platform, but it’s possible to run Gideros Studio under Linux, using Wine. Gideros Studio runs on a variety of operating systems, including Microsoft Windows, Mac OSX and Linux. This saves a lot of time and energy, and you can be sure that your intellectual property will not be compromised. Gideros Studio builds executables directly on your host machine, without sending your application to a remote server. 30+ different easing (tweening) functions.Automatic and pre-calculated texture packs.Game & application analytics with Flurry analytics.iOS & Android plugins - native code support.Fully native, OpenGL powered implementation.HTML, Android, iOS, and various consoles support.The following is a list of Gideros Studio SDK features: Using a few lines of code, you can create stunning animations for eBooks, games or generic applications. Gideros Studio provides a set of functions and libraries to help develop your apps faster. In Gideros Studio, you code using the Lua language, a simple and powerful scripting language. Net or any other structured, complex programming language is required. Using Gideros Studio is straightforward - no knowledge of C, C++, Objective C, Java. It has an intuitive and simple user interface with advanced classes like physics, accelerometer and so on. Gideros Studio lets you create rich games and applications for desktop, mobile, HTML5, and various other consoles. Welcome to Gideros Studio IMPORTANT: Gideros 2022.1+ switched to QT6 and 64bit meaning it will only run on: *Windows 10+ 64bit *OS X Lion 10.7 *Ubuntu 20.04 (or equivalent distribution)
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